As you can see, the power of Blender 3D keeps growing over the months and if you are a keen user you will most certainly notice the functionality of
this light but really powerful tool. Once again let me repeat this: Blender 3D in contrast with some other 3D applications uses very low system requirements but the results are the same as the other application. It has an in-built node-compositor, video editor and game engine, not to mention several other tools enabling the user to create outstanding 3D imagery and animations.
In this article by Reynante Martinez, we’ll cover everything from modeling a tin can from scratch, giving it some basic shading, adding appropriate textures, finalizing the lighting schemes for the scene to lastly compositing it for a better feel.
So basically, we’ll use Blender’s modeling tools, material indexes, powerful texture system, basic UV unwrapping, some lighting techniques, and of course the node compositor which is built-in in Blender.
Read Tutorial here: